Little Stuff I didn't know how to safely include + other stuff!
What is the difference between spirits and spiritual creatures?
Within Astracel, Spirits are entities that possess phasing and intangible bodies. They are often simply referred to as "Alofnikon" or "Phantoms". While they can be interacted with through guidance, they cannot be physically touched and are not always visible.
Spiritual Creatures, also sometimes referred to as "Ajimon Ravuf" or "Mortal Angels", are entities that have a connection to other realms, but possess mortal, physical bodies. They can be physically interacted with and are always visible to the naked eye.
What gets included within the Codex Tablets and why
While Astracel contains many types of Fauna and Flora, only those that are native to Astracel, or created here, receive a codex entry. This means you can still find ordinary animals such as horses, huskies, or black cats, even though they are not featured in any codex tablet. They have evolved in a similar manner and share nearly identical DNA with their Earth counterparts, with only a few exceptions. One such exception is the Reti-Lompent, a species that originated when a deer and a tiger mated. Over time, this hybrid developed into a distinct species unique to this world. Because of this, although deer and tigers also exist on Astracel, only the Reti-Lompent appears in the Codex, since the original animals can also be found on Earth. Similarly, Fauna and Flora found on other worlds, such as the Kinvivad from Odyra, are not included in the Astracel Codex. According to the lore, the team responsible for documenting the Codexes is composed of multiple Races and was founded by the Inser Foundation. There is only 1 Fauna species that is exempt from these rules, appearing on every world without any variation.
What is the Great Peace Treaty
The Great Peace Treaty is an agreement between the Humans, Hydromancers, Manifourians, Kamuzih, Ignarans, and Titanborns. It was established roughly 100 years before Human arrival and later expanded to include both Humans and Titanborns. The key rules of this treaty are to never seek war with one another and to uphold several shared laws. Additionally, if one nation is attacked by another, all other treaty members must provide aid in that conflict.
The Races that are not part of TGPT each have specific reasons for their absence. Terrans operate a largely underground {pun intended} market of illegal goods that are in violation by the TGPT. Lynxas and Khorul do not take sides and choose to assist whoever they are friendliest with/whoever pays the most. Luphirians live a peaceful lifestyle similar to monks on Earth. Eliors were treated as slaves for a long time and have vouched to never again interact with other Races. Lastly, the Shaoul Varon live a deeply holy life and refrain from interfering unless instructed by their eldest leaders.
As a general note: this is only a broad summary of these Races and does not mean every individual behaves this way. For example, one could say Humans are a violent Race with a long history of racism and sexism, but that does not mean all Humans are like that.
Who and What is the Inser Foundation
The Inser Foundation is composed of many Races, including some not represented within the TGPT. However, the leaders of the Foundation originate from the treaty’s member Races. Each Race appoints five representatives to serve as their spokespeople. These individuals decide on general laws and oversee major affairs. When a new law is proposed, it must first be approved by all Races and then voted on by the public, requiring at least 80% total approval. Even though some Races are not part of the TGPT, they still maintain large-scale operations that move through the TGPT system, such as the Terrans' harbor in Grûat or technological advancements made possible by the Lynxas. It is also important to note that the Black Manta Prison is property of the Inser Foundation.
Dimensions vs Realms
Dimensions are different universes. For example, Humans come from Earth, designated under the dimension ID sol_69101657296, while Ignarans come from Pyrhh, designated under the dimension ID sol_12380548463. Each dimension contains more planets and suns than one could count, and the number of dimensions that exist is theoretically so vast that no number can truly define it.
Realms are specific to each dimension and can also be called sub-dimensions. They are connected only to one dimension and nothing else. Examples of this include the Spiritual Realm on Astracel, as well as places like Heaven and Hell on Earth.
Known Dimensions
Known Dimensions are the dimensions currently recorded within the Codex. While the true number of dimensions is theoretically too vast to define, only a limited amount have been identified, named, or given a known dimension ID. The list below displays their corresponding worlds, including the names they have been given, their dimension ID, and their dominant species.
While I haven’t started creating characters yet, there is a set of rules I have created for myself, including some basic rules, species rules, and a few more joke-like ones. But in case anyone ever wanted to create a character, I might as well post them here :)
Basic Rules
Hair Colors: If working with data, include a natural hair color. The character can have a different hair color than what is naturally possible, but their natural hair color must still be included. For example: Natural: Blonde. Dyed: Green.
Height: Characters can’t be enormously big or incredibly tiny compared to the average height of their species. Exceptions can include things like dwarfism and gigantism, but don’t overdrastically do it.
Shiki Powers: Every character no matter what Eldrane they are, can only hold a maximum of two different Shiki powers at the same time. However this is still a rare occurance, with most characters only suffiecient in one type of Shiki.
Species Rules
Shaoul Varon: All Shaoul Varon look the same. Their only difference is black or white hair, and nothing else is different. They only have one gender and do not mate or have romantic interests in anyone. For more information, check Ralva Samara.
Khorul: Khorul are always adventurers or scavengers. They never stay in the same place for too long and have a variation of skin colors between a green-ish and blue-ish hue. They have a few dozen spots on their skin, and their hair is always coarse and stiff. At birth, the parents either take the baby with them while moving across the world, or leave the baby in the care of people they trust and retrieve them when they are older. For more information, check Nomadocaudus Khorulis.
Titanborn: Titanborns can use their "gifts" no matter the dimension they are inside of. For more information, check Homo Divinifortis.
Angels and Demons: Don't generally appear in the mortal world, but they have a natural form, and a mortal form.
Joke-ish Rules
Scrooge Rule: No OC can have as much, more than, or even close to the amount of money Scrooge McDuck has, the richest character in fiction.
Megamind Rule: Creating villains is fine, but a super villain can only be considered a super villain with good presentation.
Paradox Rule: The only character worthy of getting bored with insanity that they became sane, very sane, is Professor Paradox.
Shiki Powers
As I have explained before, "Magic" is simply the laws of nature, which can be tampered with if one finds the correct "wavelength", like a radio wave connecting to a radio. These "powers" are called Shiki, and while anyone can wield Shiki, only very few have mastered a specific Shiki in such a way that it can truly be considered a power. "Everyone can light a candle, but not just anyone can light a hundred at once". While technically anyone could use multiple types of Shiki, mastering even one takes a long time. Shiki also has a spiritual connection with one’s self, making it easier for a user to learn a specific type that suits them, while another type may be more difficult.
Usage
To use Shiki powers, one must wield a gauntlet or similar device that allows the user to tap into these different wavelengths, similar to how one cannot hear radio waves with their bare ears.
Aside from the gauntlet, they also need a special mineral that is connected to the Shiki element.
Skynotes
1. Shaoul Varon can render Shiki powers useless and have a unique kind of power of their own, which cannot be accessed. Shiki powers can also be compared to the "gifts" Titanborns receive at birth.
Below follows a list displaying each Shiki power, its "elemental" mineral, and the abilities that can be mastered within that specific Shiki.
SkyNote: While multiple "power abilities" are displayed, keep in mind that one generally has more control over one ability than another, creating even a wide range of users across each Shiki power on their own.
Ember Shiki
Schorivite Crystal
fire creation, fire control, fire explosions, lava/magma, temperature control, self-ignition, heat immunity, rocket jumps, etc.
Tide Shiki
Bysseral
water creation, water control, liquid control, water absorption, water walking, underwater breathing, fast swimming, freezing, unfreezing, etc.
Aether Shiki
Clofogan Shard
air control, gas control, gas transformation, wind gusts, projectile redirection, pressure domes, gliding, boost jumps, vacuums, etc.
Soil Shiki
Inmadium
ground control, solid transformation, impact absorption, mud, quicksand, earthquakes, etc.
self-time slowing, localized time slowing, past viewing, future viewing, afterimages, projectile timing, localized time stops, etc.
Void Shiki
Fracture Remnant
spatial fractures, space folding, short-range blinking, movement sensing, pocket dimensions, reality-mind manipulation, etc.
Spark Shiki
Condoniun
lightning creation, lightning summoning, electricity control, short-circuiting, EMPs, storm sensing, item recharging, electromagnetic direction sense, etc.
Verdure Shiki
Nemadon Stone
flora control, vine/root control, tree movement, thorn shields, vegetation shifting, instant food growth, etc.
Succor Shiki
Sanitat
wound closing, bleeding control, bone repair, pain reduction, stamina restoration, poison resistance, curse purification, pain restoration, regeneration, etc.
Din Shiki
Ekonian
sound waves, sound amplification, sound muting, sonic screams, vibrations, noise cancelation, voice mimicry, distant hearing, vibration detection, etc.
Fervor Shiki
Halmasan
emotion sensing, emotion amplification, emotion sharing, emotional energy absorption, emotional projection, guilt crush, emotional addiction, pain blocking, jealousy manipulation, etc.
Type Charts
Fauna Categories
Mountainous: All Estalons that primarily inhabit mountainous terrain.
Subterranean: All Estalons that dwell primarily beneath the surface of the land.
Aerial: All Estalons that spend the majority, if not all, of their time airborne.
Arctic: All Estalons that primarily inhabit arctic and frozen biomes.
Aquatic: All Estalons that spend the majority, if not all, of their time within aquatic environments.
Sylvan: All Estalons primarily found within forests and jungle ecosystems.
Plains: All Estalons commonly found within open grasslands and wide green expanses.
Sunscorch: All Estalons that primarily inhabit hot climates, such as deserts and savannahs.
Magmatic: All Estalons primarily found within Scorchava’s volcanic and lava-dominated lands.
Fungal: All Estalons that exist at the intersection between fauna and fungal lifeforms.
Machina: All Estalons that possess technological components or advancements, whether Eldrane-made or biologically integrated.
Mythical: All Estalons distinguished by legendary status or rare, extraordinary traits.
Fauna Classes
Wildlife: All Estalons that live freely in the wild and are not commonly domesticated or used by Eldranes.
Pet: All Estalons that are commonly kept as companions, household creatures, or bonded animals.
Subrider: All Estalons that are mainly meant to be ridden or used for travel.
Spiritual: All Estalons with a spiritual nature, realm connection, or classification as Ajimon Ravuf.
Flora Categories
Plant: All Sylvanites classified as general plant life, including smaller rooted or leafy growths.
Tree: All Sylvanites that grow with a large trunk, branches, and a long-lasting wooden structure.
Fungi: All Sylvanites classified as fungal lifeforms, including mushrooms and similar growths.
Moss: All Sylvanites that grow as soft, low, spreading vegetation across surfaces.
Vine: All Sylvanites that grow by climbing, wrapping, or spreading across other surfaces.
Flower: All Sylvanites known for producing blossoms, petals, or flower-like growths.
Fruit: All Sylvanites known for producing fruits, seeds, or edible growths.
Artifact Categories
Item: General objects that can be carried, used, or stored by Eldranes.
Object: Larger or less portable creations, often made for a specific purpose or function.
Artifact: Rare or significant objects with notable history, power, or cultural importance.
Material: Resources, substances, or crafted components used to create other objects.
Weapon: Objects created or used for combat, defense, or hunting.
Relic: Ancient or sacred objects preserved for their historical, spiritual, or legendary value.
Artifact Subtypes
Potion: Liquid-based artifacts or items created for drinking, applying, or magical effects.
Charm: Small objects carried or worn for protection, luck, blessings, or other effects.
Essence: Concentrated energy, liquid, or substance drawn from a source, creature, place, or phenomenon.
Device: Crafted mechanisms or tools designed to perform a specific function.
Landmark Categories
Monument: Structures built to honor, remember, or represent a person, event, deity, or culture.
Tower: Tall structures, often used for watchpoints, rituals, defense, study, or symbolism.
Temple: Sacred structures used for worship, rituals, offerings, or spiritual gatherings.
Ruins: Remnants of old structures, settlements, or civilizations that have partly fallen apart.
Portal: Gateways or passage points that connect locations, realms, or other unusual destinations.
Structure: General built landmarks that do not fall under a more specific category.
Phenomena Categories
Natural: Phenomena that occur through the natural laws and forces of the world.
Artificial: Phenomena created or caused by Eldranes, devices, rituals, experiments, or other intentional actions.
Spontaneous: Phenomena that appear suddenly or unpredictably without a clear direct cause.
Engineered: Phenomena deliberately designed, shaped, or controlled for a specific purpose.
Phenomena Types
Stable: Phenomena that remain consistent, controlled, or predictable over time.
Unstable: Phenomena that shift, break down, fluctuate, or behave unpredictably.
Phenomena Effect Classes
Spatial: Phenomena that affect space, distance, location, portals, dimensions, or physical placement.
Temporal: Phenomena that affect time, age, memory of events, timelines, or temporal flow.
Energetic: Phenomena that affect energy, force, Shiki, light, heat, or other power-based systems.
Corruptive: Phenomena that damage, twist, infect, or alter life, land, objects, or natural balance.
Mineral Types
Crystal: Minerals that form in clear, structured, or crystalline shapes.
Ore: Minerals that can be mined and refined into metals, materials, or useful resources.
Alloy: Minerals or materials created by combining multiple metals or substances.
Mineral Tiers
Fragile: 1-star minerals that are brittle, weak, or easily damaged.
Stable: 2-star minerals that are reliable, common, and structurally balanced.
Dense: 3-star minerals that are stronger, heavier, and more durable than stable minerals.
Ismal: 4-star minerals that are rare, powerful, or unusually refined.
Astral: 5-star minerals that are legendary, otherworldly, or among the highest known mineral tiers.
Registry
How each specific Codex type is structured, and what information is included in each type of Codex entry.
Races
Races have the Codex Symbol of R-, symbolizing Race.
Each codex entry includes the following information: Codex Number, Codex Name, Scientific Name, Origin, and Temperament.
Example:
Codex Number: R-0001
Codex Name: Human
Scientific Name: Homo Sapiens
Origin: Earth
Temperament: Neutral
Fauna
Fauna has the Codex Symbol of C-, symbolizing Creatures.
Each codex entry includes the following information: Codex Number, Codex Name, Scientific Name, Category, Region, Class, and Model.
Example:
Codex Number: C-0001
Codex Name: Diukol
Scientific Name: Herbolacerta Viatorum (will maybe be replaced)
Category: Plains
Region: X
Class: Sub-Rider
Model: Dinosaur (will be replaced)
Flora
Flora has the Codex Symbol of S-, symbolizing Sylvanites.
Each codex entry includes the following information: Codex Number, Codex Name, Scientific Name, Category, and Region.
Example:
Codex Number: S-0001
Codex Name: Spiral Blossom
Scientific Name: Quercus Spirrulanta
Category: Tree
Region: Lumicryst Caves
Minerals
Minerals have the Codex Symbol of M-, symbolizing Minerals.
Each codex entry includes the following information: Codex Number, Codex Name, Chemical Name, Type, Tier, and Location.
Example:
Codex Number: M-0001
Codex Name: Esmerow
Chemical Name: ??? (yet to be added)
Type: ??? (yet to be added)
Tier: Dense
Location: ??? (yet to be added)
Artifacts
Artifacts have the Codex Symbol of A-, symbolizing Artifacts.
Each codex entry includes the following information: Codex Number, Codex Name, Category, Subtype, Origin, and Material.
Example:
Codex Number: A-0001
Codex Name: Hermodox
Category: Substance
Subtype: Potion
Origin: Wynovipera Cornuta
Material: Water-based
Phenomena
Phenomena has the Codex Symbol of P-, symbolizing Phenomena.
Each codex entry includes the following information: Codex Number, Codex Name, Type, Category, and Effect Class.
Example:
Codex Number: P-0001
Codex Name: Fracture
Type: Unstable
Category: Natural
Effect Class: Spatial
Landmarks
Landmarks have the Codex Symbol of L-, symbolizing Landmarks.
Each codex entry includes the following information: Codex Number, Codex Name, Type, and Location.
Example:
Codex Number: L-0001
Codex Name: Fracture Room Soronic
Type: Portal
Location: Soronic Mountains
Regions
Regions have the Codex Symbols of W- and Z-, symbolizing World Zones.
Each codex entry includes the following information: Codex Number, Codex Name, and Average Climate.
Example:
Codex Number: Z-0000-0001
Codex Name: Kryntyl Sea
Average Climate: -2↔4°C
Religions
Religions have no Codex Symbol and instead use an ID.
Each codex entry includes the following information: ID, Title, and Origin.
Example:
ID: 1
Title: Jimbortan
Origin: Dynasty of Murok Nad’Il
Stories
Stories have no Codex Symbol and instead use an ID.
Each codex entry includes the following information: ID, Title, and Theme.
Example:
ID: 1
Title: Project Aethertech Sentinel
Theme: Edlrane Project
All Astracel Text Field Markings Showcase
All markings are used with brackets containing the text field item, followed by parentheses containing the marking type or markings listed below.
To separate multiple markings, we use %12, since links can include simple symbols such as +, -, %20, &, etc..
How it looks inside of the file: [Hello World!](bold%12italic%12ghost).
How it looks for users: Hello World!.
To separate hex codes for multiple colors and directions within a color box, we use %13.
How it looks inside of the file: [Hex](bold%12hex=FF006E%13FFE86E%132C746E%13ne%12tcol=FF006E).
How it looks for users: Hex.
How it looks in the code: <span class="hex-tag" data-hex="#ff006e,#ffe86e,#2c746e" title="to bottom left • #FF006E → #FFE86E → #2C746E"><span class="hex-swatch" style="display:inline-block;width:1.1em;height:1.1em;vertical-align:-2px;margin:0 6px 0 0;border-radius:3px;border:1px solid rgba(255,255,255,0.35);background:linear-gradient(to bottom left, #ff006e, #ffe86e, #2c746e);"></span><span class="tcol-text" style="color:#ff006e;"><strong>Hex</strong></span></span>.
19: Tcol
Used to convert the text inside the brackets into a specified color value. Certain terms automatically receive a predefined color, even without a specifier. Example: "Astracel".
Notes: Used when talking about specific items, such as the Hex example above.
18: Glyph
Used to convert the text inside the brackets into glyphs of the Reynixian tongue. Example: "Astracel" → .
18.1: Glyph-p: Converts the text inside the brackets into glyphs with a paper/scroll background.
18.2: Glyph-s: Converts the text inside the brackets into glyphs with a stone/rune background.
Notes: Used when talking about the old world or language.
17: Metric
Used to give a text field item a white underline. Once hovered over, it will show a tooltip roughly converting metric units to imperial units.
Notes: Used for those on the other side of the world, since I’m Dutch and use the metric system.
16: Tag
Used to add a tag icon to a text field. Clicking the tag opens a search for the subject referenced by the text, using a letter-coded category to determine what type of entity it is. Examples: Neutral, Fox, Plant.
Rtag: For Eldranes/Races.
Ctag: For Fauna/Estalons/Creatures.
Stag: For Flora/Sylvanites.
Atag: For Artifacts.
Ltag: For Landmarks.
Ptag: For Phenomena.
Mtag: For Minerals.
Ztag or Wtag: For Regions/World Zones.
Notes: Used to easily search for text items inside their respective categories.
15: Tooltip
Used to give a text field item a white underline. Once hovered over, it will display a tooltip.
Notes: Used when talking about specific items that may need extra detail. While not included as markings, this will also automatically work for the words Estalons, Eldranes, and Sylvanites.
14: Scrambled
Used to scramble the text inside a text field. Example: ihletra Tcwesbe xmlbdlsti.
Notes: Used when talking about broken-down devices or ancient items.
13: Spoiler
Used to add a spoiler over the text. Once clicked, it will disappear.
Notes: Used when talking about future content or "leaks".
12: HR
Used to add a separator above the text marking.
Notes: Used while making this showcase :).
11: Version
Used where hovering over a Golden Version Marking will show the current version number in a tooltip.
Notes: Used when talking about the current version.
Notes: Used to easily link towards other pages when referenced inside texts that do not have a codexNumber or ID.
09: Golden
Used where a text field item will be colored in a golden gradient.
Notes: Usually used together with the bold marking for special text field items, or together with the Version marking.
08: Anchor
Used to set a prime anchor on a page, which can be linked to from another page.
08.1: Scroll: A clickable text field that sends the user towards an Anchor. Example: Kyrgozan Goddess; Skylaros
Notes: Used together with the Codex Marking or Religion=/Story= Markings.
07: Hex
Used where a color field will be added next to a text field item.
-;: Linear Gradients.
;: Radial Gradient.
Notes: When hovering over the color field, the hex codes, special color mark, and direction will appear in a tooltip if multiple colors are used.
06: Ghost
Used where a text field item will turn slightly gray.
Notes: Usually used together with the italic marking for notes like these.
05: Audio
Used where a text field item will gain the volume high icon. When clicked, an audio file will play.
05.1: Audio-s: Used where a text field item will not gain the volume high icon. When clicked, an audio file will still play.
Notes: Depending on how the Audio marking is used, it can either search for the file name mentioned within the parentheses, or search for another name by placing "=" after the audio tag and then mentioning a name. In the marking above, I put the following between parentheses: audio{-s}=TGPT.
While there is no current list of the prisoners inside the Black Manta Prison, some character I thought would be funny to include were: Dr. Aloysius James Animo and Zaheer
(Astracel) Quotes I Created and Love
"Those who embody endurance, loyalty that does not betray, and the strength to protect may stand beside the Guardians of our World and are welcomed within our homeland." - Sky JalvingShortened: "Those who embody endurance, and have the strength to protect others, may stand beside our guardians and are welcomed in our homeland." - Sky Jalving
"Eventually, even the greatest heroes shall fall, but that does not mean they cannot rise again." - Sky Jalving {Created as an extension on the quote: "You either die a hero or live long enough to see yourself become the villain"}.
"Facts are the undeniable truths of our world, upheld as the absolute. Yet, with the passage of time, even those truths may falter or change. Thus, the question arises: if facts can no longer uphold our belief of the world, what can?" - Sky Jalving {Inspired by the quote: "Facts are facts, until proven wrong"}.
"In the spectrum of self-expression, each person unique, each beautiful, blooming in the light of their own truth." - Sky Jalving
"May death welcome me like the shadow that never leaves my sight. But today it is not me, but you who has been grasped by its rotten claws, only to be dragged into the abyss." - Sky Jalving
"When Heaven and Earth are controlled by the will of man kind, Hell will be the safest place to reside." - Sky Jalving
"In the everlasting mourning of the dead, it is only the living whose actions can affect us in the present." - Sky Jalving
"Quotes can be the most random stuff that someone voices, it needn't has to has a hidden meaning, nor strive to be inspiring. Just a quote from within itself, carries a power of emotion. Not defined by the quote itself, but by the one who listens to it." - Sky Jalving
Random Quotes I like
"Carry out a random act of kindness, with no expectation of reward, safe in the the knowledge that one day someone might do the same for you." - Princess Diana
"Cyan, the color of tranquility and clarity, whispers secrets of serenity in every shade, painting the world with calm allure." - ?
"Without big data analytics, companies are blind and deaf, wandering out onto the web like deer on a freeway." - Geoffrey Moore
"Life is about change, sometimes it's painful, sometimes it's beautiful, but most of the time it's both." - Kristin Kreuk
"Honesty is often very hard. The truth is often painful. But the freedom it can bring is worth the trying." - Fred Rogers
"Knowledge is power. Information is liberating. Education is the premise of progress, in every society, in every family." - Kofi Annan
"The one thing he hates more then a cheater, is a cheater on the loose." - Tommy Schoenith {TikTok}
"The goal is to turn data into information, and information into insight." - Carly Fiorina
"God made the world, but the Dutch made Holland." - David Winner
Ben 10 Quotes I like
You can click these quotes for audio.
"Being a hero isn't about others knowing you did something good, it's about you knowing you did something good. Being a hero is its own reward." - Maxwell Tennyson
"I'm not evil, I'm nuanced." - Kevin Ethan Levin
"Why bother with a cell? This human body is prison enough... But someday I'll be free. Then, they will all suffer, starting with Ben Tennyson. Until that day... BRING ME CHILI FRIES!" - Albedo
"Evil? No... Visionary! I feel power building inside me. I see the world that only I can create. It was Azmuth who thought me flawed. He gave me the name "Malware". But I am not the flawed one, it is all the rest that are inferior. They bend and stretch, mimic and manipulate only what others have created. I do not upgrade others' creations. They upgrade me!" - Malware
"I have great excitement for what lies ahead." - Rook Shar
"THAT IS NOT OUR WAY! Tell them how we feel about those who destroy our ways, who devise machines, who disturb the heavens." - Kundo
"Hunh... First rule of showmanship, razzle-dazzle 'em." - Bezel
"Blah! Real magic! I hate real magic! Want to turn a pumpkin into a carriage? Poof! Broke your mother's vase? Zap! Good as new! There are no rules. It's all just willy-nilly." - Bezel
"I wish I could say I will remember you all fondly, but when I'm finished, there will be no you to remember!" - Maltruant
Game Quotes I like
"The strength to stand, is the strength to make a stand. To serve a purpose greater than yourself. That is the lesson you must learn." - Rost {Horizon Zero Dawn}
"Being smart will count for nothing if you don't make the world better. You have to use your smarts to count for something, to serve life, not death." - Elisabeth Sobek's Mother {Horizon Zero Dawn}
"In the beginning there was darkness. Until someone set themselves aflame. Only then did the universe know light." - Yohualtecuhtin {Genshin Impact}
Current state of the Astracel Map
Map pages are slowly being added with each update.
Feedback
If you have any feedback on the currentversion of the site, please fill out this form:
If you have any questions about Astracel in general, visit our Q&A page:
Questions and Asnwers. {Questions will be answered every update or so, with the changelog displaying their qaCode}.
Jimbortan • Dynasty of Murok Nad’Il
Jimbortan
The oldest religion recorded within Astracel’s surviving archives is the Jimbortan Faith, once revered by the Ja’itvi clan, who were a part of the ancient Dynasty of Murok Nad’Il. During the height of their reign, the Gods were said to walk among mortals as beings of the same world, their presence treated with an almost unsettling normalcy, as though their divinity did not set them apart.
A year on Astracel is measured as 581 days, divided into thirteen distinct months. What many fail to realize is that each of these months was named after one of thirteen deities first uncovered within the teachings of the Jimbortan Faith.
While ongoing discoveries continue to reveal more divine figures from that era, these first thirteen remain the earliest documented. With the aid of the Shaoul Varon, scholars were able to translate the Gods’ ancient domains into terms understood in the modern age.
01 The Month of Love: Eldoria
Eldoria was known as the Goddess of Love and the sister of Sylvanor. Legends describe her as a wandering presence who left trails of warmth, compassion, and harmony wherever she stepped. Ancient records depict her with flowing pink hair that cascaded nearly to the ground, dressed in garments so impossibly delicate that her beauty silenced entire courts within the dynasty.
In modern belief, those born during her month are said to be granted long lives and an innate gift for bringing comfort to others in times of hardship. Though all Gods are believed to have existed long before the Astracelian calendar was ever conceived, Eldoria’s sacred day falls on the 42nd day of her 47-day month. From that moment until the month’s end, the people celebrate Jamari, the Festival of Love.
02 The Month of War: Gwynthar
Gwynthar was known as the God of War. Ancient records describe him as a being of unyielding strength and iron resolve, yet his appearance defied all expectations. Rather than a towering warrior, he manifested as a small child, no taller than an average fourteen-year-old human. This contrast became his greatest advantage; opponents often underestimated him, only to discover too late that beneath his youthful form lay a mind and spirit forged for battle.
In modern belief, those born during his month are said to possess exceptional strategic insight and unwavering willpower, standing firm against even the harshest trials. Though all Gods are believed to have existed long before the Astracelian calendar was conceived, Gwynthar’s sacred day falls on the 34th day of his 43-day month. On this day, Eldranes united under TGTP gather to test both intellect and strength through ritualized trials and challenges.
03 The Month of the Moons: Thalquor
Thalquor was revered as the God of the Moons. Records portray him as an enigmatic and deeply wise figure, wrapped in an aura of quiet mystery. He was often depicted as a tall, slender man with short hair tinted purple and blue, wearing garments said to feel otherworldly as flowing white fabrics accented with teal. Some texts describe his attire as a ceremonial dress, while others interpret it as a long, layered tunic paired with wide-spread trousers.
In modern belief, those born during his month are believed to be gifted prognosticators, individuals said to sense the flow of time itself and glimpse faint echoes of the future. Though all Gods are believed to have existed long before the Astracelian calendar was conceived, Thalquor’s sacred day falls on the 21st day of his 45-day month. While no fixed holiday is held on that date, a far rarer celebration occurs roughly every 421 days, when Astracel’s two moons align. During the first celestial union of each year, all races (TGTP United / non-TGTP united) gather upon the Eldrane-built island of Pisnas Is to celebrate Pisnas Tril. On this sacred occasion, a new Estalon is chosen to stand as the living icon until the next firstPisnas Tril arrives.
04 The Month of Worlds: Vespara
Vespara was known as the God of Worlds and the brother of Luneth. He was revered as a keeper of balance and a protector of existence itself. Ancient depictions portray him as a young adult man with silver-white hair resting at his neck, clad in radiant golden armor whenever he descended from the heavens. Records also speak of a sacred spear or polearm he carried; a weapon said to pierce the veil that shields Astracel from the radiant sun and the freezing stars beyond
In modern belief, those born during his month are believed to be natural builders and stabilizers, individuals with an instinctive understanding of balance and structure. Though all Gods are believed to have existed long before the Astracelian calendar was conceived, Vespara’s sacred days fall on the 22nd through 23rd days of his 44-day month. These two days mark a dual festival honoring both loss and life called Calni A Tril.
05 The Month of Light: Luneth
Luneth was recorded as the Goddess of Light and the sister of Vespara, known across Astracel as a bringer of inspiration and fortune. She appeared as a young adult woman with flowing silver-white hair reaching her lower back, her golden eyes radiating a brilliance said to rival the dawn itself. Unlike her brother’s armor, Luneth wore garments of soft white silk, shining so brightly that gazing upon them for too long could momentarily blind mortal eyes.
In modern belief, those born during her month are believed to possess extraordinary creativity and walk a path guided by sacred light throughout their lives. Though all Gods are believed to have existed long before the Astracelian calendar was conceived, Luneth’s sacred day falls on the 33rd day of her 48-day month. On this day, people celebrate the sun itself. Many travel to the seaside, spending the day riding the waves, basking beneath the light, and honoring the radiance that illuminates their journey through life.
06 The Month of the Oceans: Auroraen
Auroraen was known as the Goddess of the Oceans, revered for her boundless love toward all beings of Astracel. Even creatures known for violent or hostile natures were said to grow calm in her presence, treating her with an instinctive reverence. She was a uniquely recognizable deity, for she wore no garments at all, believing that natural beauty was the purest form the eye could witness.
In modern belief, those born during her month are said to possess unmatched stamina and endurance, often becoming exceptional athletes or steadfast guardians of others. As one of the Shaoul Varon sayings goes: "Those who embody endurance, loyalty that does not betray, and the strength to protect may stand beside the Guardians of our World and are welcomed within our homeland."
Though all Gods are believed to have existed long before the Astracelian calendar was conceived, Auroraen’s sacred day falls on the 12th day of her 42-day month. On this day, the waves are believed to echo her love most strongly, and even the most aggressive Estalons are said to grow unusually calm beneath her influence.
07 The Month of Spirits: Mystara
Mystara was known as the God of Spirits, regarded as the most enigmatic among the Jimbortan deities. Ancient records describe him speaking to unseen presences beyond mortal perception, appearing to converse with empty air or gently stroke invisible beasts. Yet through his striking purple-pink eyes, marked by pale white pupils, the spirits were said to appear as vividly as any living being.
In modern belief, those born during his month are said to carry hidden powers of immense potential, with the sacred ability to reshape the world itself should these gifts awaken. Though all Gods are believed to have existed long before the Astracelian calendar was conceived, Mystara’s sacred day falls on the 1st day of his 46-day month. On this day, spirits are said to reveal themselves more clearly to mortal sight, and spiritual creatures come out of hiding as though guided by a greater unseen calling.
SkyNote: Within Astracel, spirits are entities with phasing, intangible bodies, while spiritual creatures are entities that possess mortal physical bodies. {Spirit Example: Could not be found. Spiritual Creature Example:Inari}.
08 The Month of Forests: Sylvanor
Sylvanor was known as the God of Forests and the brother of Eldoria. While she embodied love, he represented harmony. Records describe him as a younger-looking deity with short cinnamon-colored spiked hair, his green garments designed to blend in with most of the common Sylvanites across Astracel.
In modern belief, those born during his month are said to be granted long lives and a rare gift of unity, able to bring opposing forces together despite wars or deep-rooted conflict, binding them like the roots of a single ancient tree. Though all Gods are believed to have existed long before the Astracelian calendar was ever conceived, Sylvanor’s sacred day falls on the 3rd day of his 40-day month. Though no festival is held, all Races honor the Shaoul Namsar Agreement, a pact declaring that all active conflicts must halt during the week surrounding this day, allowing the world a brief moment of peace.
09 The Month of Dragons: Dracoria
Dracoria was recorded as the God of Dragons, regarded as the father of all draconic species and bloodlines throughout Astracel. Though his appearance often inspired fear, caused by his silver-white hair streaked with dark black highlights and garments of deep shadow, ancient accounts describe him as remarkably gentle, endlessly proud of his children. He was known to encourage others to show affection toward the dragons he nurtured, though few mortals dared approach such powerful beings.
Among the fragmented archives survives a rare intact account describing the day he introduced Valorian to his children after Valorian’s ascension. The text recalls how Dracoria could not stop gushing over the newborn hatchlings, repeatedly calling them "good boy" as they learned to fly for the first time.
In modern belief, those born during his month are believed to inherit a fragment of his strength, possessing the courage and capability to tame or raise even the most formidable Estalons, draconic or otherwise. Though all Gods are believed to have existed long before the Astracelian calendar was ever conceived, Dracoria’s sacred day falls on the 49th day of his 49-day month. On this day, people celebrate all Estalons across Astracel, caring for companions, offering food to wild creatures, and honoring the bond between mortal and beast.
While the months were originally named in order of discovery, it is noted that Dracoria’s month was intentionally placed ninth, as during this month the draconic season of mating starts.
10 The Month of the Skies: Caelum
Caelum was known as the God of the Skies and the embodiment of Freedom. He was often witnessed soaring across Astracel alongside Aerial Estalons, moving among them as if he were one of their own. Though his divine power alone allowed him to traverse the heavens, he asked Araz to craft a set of wings so he could travel without immediately revealing his divine nature to those below. He was described as a youthful figure with bright blue hair reaching his neck, dressed in flowing white garments that mirrored the clouds themselves, and bearing four angelic wings; two grand and two smaller, feathered extensions.
Skynote: While his wings allowed him to blend seamlessly with the creatures of the heavens, walking upon the earth made him instantly recognizable, because the wings could not be hidden away xD.
In modern belief, those born during his month are said to carry a fragment of his blessing; the gift of freedom itself. They are believed to live unbound, guided by the wind, capable of breaking free from any chain that seeks to restrain them. Though all Gods are believed to have existed long before the Astracelian calendar was ever conceived, Caelum’s sacred day falls on the 11th day of his 43-day month. On this day, the TGTP established the holiday Hamal Tril {Day of Freedom}. All companies that fall under the races united by TGTP cease business, encouraging individuals to explore the world and embrace liberation. Living expenses are temporarily lifted for those maintaining their usual routines, and even those required to remain on guard serve only half a day before being relieved, allowing both parties time to spend the celebration with those around them. On the following day, they are granted an additional half-day of rest as well.
11 The Month of Fire: Nyxar
Nyxar was revered as the Goddess of Fire and counted among the Kamb-A-Ir Gods. While many knew her as a shy woman despite the normal treatment by the dynasty, her immense power could also be sensed from anyone nearby. She appeared as a young woman with flowing red-orange hair down to her hips and eyes that seemed to burn like living flame. Records frequently depict her holding a small sphere of pure fire, said to calm her thoughts and steady the energy that surrounded her.
In modern belief, those born during her month are believed to possess immense inner strength; a power that rests quietly until truly needed. In times of great danger, it is said that their hidden flame awakens, burning brighter and louder than all others, rivaling even the brilliance of the sun. Some ancient accounts whisper of a secret affection she held for Dracoria, claiming she gifted his children the ability of fire breath so that he would forever remember her presence. Though all Gods are believed to have existed long before the Astracelian calendar was ever conceived, Nyxar’s sacred day falls on the 12th day of her 47-day month. While no official holiday is observed, a meteor shower is said to appear somewhere during this time.
12 The Month of Dreams: Elysium
Elysium was known as the Goddess of Dreams and the greatest visionary to have ever existed. She was depicted wearing flowing teal garments, with a radiant golden ring suspended behind her; an artifact believed to have allowed her to pierce the Dreamworld and glimpse the thoughts and visions of others.
In modern belief, those born during her month are said to possess the rare ability to sense unseen possibilities and are sometimes credited with walking within the dreams of others. While such claims are often dismissed as myth, it is notable that many seers, innovators, and wanderers guided by dreams are recorded as being born during her month. Though all Gods are believed to have existed long before the Astracelian calendar was ever conceived, Elysium’s sacred day falls on the 18th day of her 45-day month. On this day, people celebrate Nail Lil, a festival held across many nations, often featuring theatrical plays inspired by dreams that individuals have recorded and shared.
13 The Month of Valor: Valorian
Valorian was known as the Risen Warrior of Valor, the first recorded being to ascend from mortality into divinity through knowledge, courage, and unwavering strength. Born a mortal, he rose beyond his origins, ascending through countless trials until he stood among the divine. Though records are scarse, surviving texts credit him as the first mortal capable of wielding the Sword of Farul, a weapon said to answer only to those who embody true balance. Records depict him as the only god whose scars were openly shown, worn with pride despite his divine ability to heal them. Rather than erase these marks, he carried them as symbols of his mortal journey and the trials that forged him. He was clad in silver armor reminiscent that of a knight’s, with long, unkempt hair of a metallic silver hue that mirrored the steel he wore.
In modern belief, those born during his month are believed to inherit fragments of his bravery and leadership; the strength to stand against darkness and inspire others in times of peril. While he is remembered simply as Valorian, scholars believe his full mortal name to have been Valmain Samarian, a title repeatedly discovered within fragmented archives. Though all Gods are believed to have existed long before the Astracelian calendar was ever conceived, Valorian’s sacred day falls on the 18th day of his 42-day month. On this day, people celebrate Shiin, a holiday honoring the heroic deeds of armies and the valor of those who fight to protect the world.
Astracelian Week
Not counted amongst the Gods themselves, but instead regarded as their offspring, an Astracelian week is formed from nine child deities said to have been born from the original thirteen. {Skynote: Each day holds a matching Earth equivalent, a name, their divine parentage, and a brief recorded detail}.
01 (Sunday)
The first day is called Mintril, known as the Daughter of Eldoria. At first glance, she was often said to resemble her uncle Sylvanor more closely than her own mother.
02 (Monday)
The second day is called Quortril, known as the Daughter of Thalquor. Legends claim she was born upon the moon itself, and some even believe the second moon came into existence alongside her birth.
03 (Tuesday)
The third day is called Veritril, known as the Daughter of Luneth; a being whose radiant light was once uncontrolled, unintentionally blinding those around her.
04 (Wednesday)
The fourth day is called Kondortril, known as the Son of Sylvanor. Like Mintril, he was often mistaken for another lineage, appearing more like his aunt Eldoria than his father.
05 (Thursday)
The fifth day is called Palstril, known as the Son of Mystara. Said to be a spirit himself, he is believed to still manifest during his father’s sacred day.
06 (Friday)
The sixth day is called Goruntril, known as the Daughter of Dracoria, and rumored by some texts to also be the child of Nyxar, suggesting their bond eventually bloomed.
07 (Saturday)
The seventh day is called Valtril, known as the Daughter of Elysium. Records claim she possesses neither physical nor spiritual form, yet she appears within dreams throughout this day.
08 (Extra I)
The eighth day is called Zaintril, known as the First Son of Valorian, said to have inherited his father’s knowledge.
09 (Extra II)
The ninth day is called Sovetril, known as the Second Son of Valorian, believed to have inherited his father’s courage.
Below lies a concurrent list of Gods discovered after the original thirteen were recorded.
14 The Might of Lightning: Araz
Araz was known as the God of Lightning and counted among the Kamb-A-Ir Gods. He was remembered as one of the wisest and oldest deities ever recorded. During his lifetime, he was said to share a strong bond with Dracoria, even wearing draconic armor gifted to him by the Dragon God himself. Records describe him as an elderly yet powerful man, with white-grey hair flowing down his back and a thin moustache that nearly matched half its length.
He was known for his gentle nature, often teaching mortals his personal fighting styles and, on rare occasions, allowing them to channel fragments of his lightning through their bodies so they might briefly feel the presence of divinity. In his later years, he helped forge the Sword of Farul alongside two other Kamb-A-Ir Gods, imbuing the blade with his unwavering willpower; a force said to allow the weapon to pierce through anything that stood in its path.
15 The Dead Flame: Puril
Puril was known as the Goddess of the Underworld and counted among the Kamb-A-Ir Gods. Despite ruling over the realm below, she spent much of her time in the mortal world above. Ancient records suggest she held a deep fascination with mortal operas and theatrical plays, particularly those that reenacted the historic deeds of the Gods and the civilizations that preceded them. She was most often depicted wearing a vast blood-red gown adorned with black accents, her ghost-white hair contrasting sharply so that the blood of her victims seemed to glow.
Though feared by many, she was not needlessly cruel; so long as one did not earn her ire. Some mortals were even deemed worthy of standing within her presence, though many of those chosen later became part of her household, bound like slaves and unable to leave. During the forging of the Sword of Farul, her role lay in the creation of the blade’s material itself. In exchange, she forged a pact with the other two Gods: should a soul lacking perfect balance attempt to wield the sword, their body would burn to ash, and their soul would fall into her dominion to shape as she desired.